Posted on April 09, 2014 by Rachel Martin
Winter is finally leaving (we hope) but we have one last snowflake for you by Sung Woo Choi. Check out Choi’s recent walkthrough on finishing a printed female figure, too.
Meanwhile in engineering-land, Paul Ingram prototyped a gearbox assembly in white resin before generating the toolpaths for CNC milling in aluminum.
Between battles with Puerto Rico’s humidity, Catherine Hajek has printed a family of ball-jointed dolls… some with scissor feet.
Casey Steffen, meanwhile, is making the microscopic world of protein structures fit into the palm of a hand with Biologic Models. He’s using his Form 1 to print models of proteins at 18 million times their real-life size, incorporating x-ray crystallography and 3D modeling in the creation of a manipulable model. His innovative techniques for dyeing and marking certain regions of the modeled enzymes are a topic for another post — stay tuned — but right now, check out the HbA1c campaign on RocketHub!
As always, let us know what you're up to in the forums — we love seeing what you're forming.
Posted on April 07, 2014 by Rachel Martin
Rafael Grassetti has been around the digital sculpting world since the early days (2008 saw his first animated collaboration with Pixologic), and he truly amazed us — and a few thousand voters — with his incredible showing in the ZBrush Sculpt-Off at the 3D Printshow World Expo.
A versatile and prolific digital designer, Grassetti moves between 3D Studio Max, ZBrush, Photoshop, Maya, Marmoset, Xnormal, Keyshot, and plain old-fashioned clay. When we saw him in LA, he participated in Pixologic’s live sculpt-off — and took home the Form 1 we provided as a top prize.
With a portfolio including character design for Bioware and SONY — if you’ve played Mass Effect, you’ve seen Grassetti’s work — Grassetti’s favorite aspect of 3D modeling (versus traditional sculpting) is the flexibility of the final product. Being able to try different poses, sizes, and anatomical configurations before locking the design into a physical object is “just amazing”, he says.
Currently working on the production of a limited-edition 40cm écorché, Grassetti also has a new SONY game title in the works, as well as a frequently-updated and mindbending digital gallery. We can’t wait to see what happens next!
Posted on March 28, 2014 by Rachel Martin
Some of you caught the first installation in our new webinar series this Monday — and if you weren’t able to, Introducing the Form 1 is available on YouTube!
We’ll be serving up two more installments in the next two weeks, and we can’t wait to see what you think. To reserve a spot for live viewing and participation, you can sign up here. If the timing just doesn’t work out, we’ll be posting recordings on our YouTube channel!
Performing with PreForm, Monday, March 31st, 2PM – Join our software team in learning the tips & tricks in using PreForm, our powerful, free 3D printing software. If you missed it, you can catch the recording here: http://bit.ly/1mFbdTv!
Got any questions? Let us know!
Posted on March 24, 2014 by Rachel Martin
On the heels of DMNE, Inside 3D Printing New York is approaching fast. Featuring a day of workshops before its two-day conference and exhibition extravaganza, Inside 3D Printing will also host our own Max Lobovsky for the Maker Summit keynote presented on April 4th.We’ll be at Booths M321 and M322 — come give us high-fives!
Posted on March 21, 2014 by Victoria Lobovsky
Join us in our hometown of Boston for Design and Manufacturing New England on March 26-27. We’ll have sample parts printed on the Form 1 — as well as invites to our upcoming Design & Manufacturing Meetup, coinciding with the event — so make sure to stop by and say hello! Our team will be at booth 222.
Click here for a full list of upcoming Formlabs events.
Posted on March 19, 2014 by Rachel Martin
Today, we're rolling out a huge software update with some great features you've been asking for. We’ve kept up with your comments, reports, and requests, and our software team has been working non-stop to make your trip from CAD to real life even easier (and more scenic).
Our latest PreForm update includes multiple selection, realistic materials-based image rendering, and buckets of under-the-hood fixes to improve print reliability, squish bugs, and make PreForm’s user interface that much smoother. Enjoy!
Posted on March 06, 2014 by Rachel Martin
You’ve probably seen Ann Sidenblad’s work floating around the forums — her eye-catching prints often appear in our roundups! Aside from her job with Dreamworks, Ann and fellow artist Victoria Rose run Rawrztoys, an indie operation that releases whimsical pocket-sized creatures into the wild.
Recent coverage from MAKE Magazine and Mold3D, plus appearances at trade shows, conventions, and fairs galore, is generating quite the buzz about the two-person company. We caught up with Ann and Victoria about their design process, future directions, and how the Form 1 fits into their workflow.Continue Reading ›
Posted on March 06, 2014 by Sam Jacoby
Formlabs is heading out to Association of Professional Model Makers this weekend — and we’d love to see you there! We’ll have a team out in San Jose this weekend, demonstrating the Form 1 in a series of workshops, and showing you what an incredible tool it can be in creating fantastic models.
What’s more — we’d love to see your models! If you’ll be attending the show — and have got something that you’d like us to print, let us know. We’ll do our best to print as many models as we can during the show.
Call for Models
If you'll be at the show, and would like us to print out one of your models -- submit it below! We can't promise we'll get to all of them, but we'll see what we can do.
Posted on February 24, 2014 by Rachel Martin
With the sheer variety of stuff that shows up in the forums, sometimes it seems like the only thing we’ve got in common is that we’re all into 3D printing. Of course, that’s a pretty good common trait to have. Our forums this month showed the Form 1's capabilities for everything from customized superheroes to medieval recreations, from medical training equipment to integrated-electronics jewelry.
One frequent poster, Ann Sidenblad, recently customized some superhero action figures with prints based on a scan of her friend’s head.
Outside of the forums, Danny Choo posted an extensive review of the Form 1 and how he’s used it for prototyping the Mirai Suenaga Smart Doll. Check out his review for a glimpse into the world of industrial-scale mold-making for specialized parts — the Form 1 is just one small part of the process!
The company Engineering4Life uses the Form 1 to print anatomical models from medical imaging data. The models currently get the most use as training pieces and for surgical prep purposes. We’re honored to be a part of the startup’s process.
Marc Liyanage’s collection of printed parts runs the gamut from custom fittings for Dremel tools (the photo above is a vacuum adapter) to sculptures of cats — because why not?
Marcus Olsson ventures into integrated electronics with a light-up LED bracelet. Check out his write-up for an extensive process breakdown, as well as the next chapter over on Hackaday.
Finally, we end this interdisciplinary round-up with a piece that isn’t printed at all. Want to coddle your Form 1? MechaMother understands. Check out this Etsy shop's Form 1 organic cotton transport covers, as well as cases and covers for a variety of other technological gadgets.
Thanks to everyone for keeping the forums so active — we’re looking forward to seeing what you print!
Posted on February 18, 2014 by Rachel Martin
The right-hand scrollbar in PreForm is a powerful tool for assessing your models’ printability. When activated, the slicer tool scrolls through each layer that makes up your scene in PreForm, support structures and all, and lays out the path that the Form 1’s laser will trace through the resin tank. In PreForm 1.2, we’ve improved the clarity of the operation by visually “slicing” the model as you manipulate the layers, making it easier to see how your print will build!
We’ve incorporated a number of other under-the-hood updates in PreForm 1.2. Users on mid-range computers will notice a major increase in performance. On OS X, we’ve added compatibility with the Notification Center, so you’ll be alerted to status changes with your Form 1.
We’ve also added some powerful new tools that will let you tweak your Form 1’s performance and increase your print reliability.
Posted on February 13, 2014 by Rachel Martin
Ethan Sherbondy, MIT '14, spent his January term interning with our software team. Here's what he had to say about the experience!
Over the month of January, I spent my weekdays interning on the software team at Formlabs. In four short weeks, I had the chance to contribute to internal calibration tools and begin work on new functionality for PreForm, the desktop application for interacting with the Form 1.Continue Reading ›
Posted on February 10, 2014 by Rachel Martin
The Formlabs team is heading to New York this coming weekend, as an exhibitor at 3D Printshow NYC. We’re particularly excited to showcase our collaboration with Sensoree & MACHINIC (details still under wraps), which we’ll unveil at the show. Don’t miss it.
We’ve been busy at HQ — so make sure to stop by between February 12–15 and check out what we’ve been up to.Edited 2/11/2014 to highlight MACHINIC Consulting's involvement; their work in 3D modeling is essential to the collaboration!